
The value of a background & motivational exploration for a project
In this piece we explore what you need to do and what questions you need to ask when researching your company’s background and motivations.
In this piece we explore what you need to do and what questions you need to ask when researching your company’s background and motivations.
Online learning has come to the forefront & for a lot of traditional educational models need to be re-examined in this new world order.
A perspective on the psychology and requirements of growing, building and maintaining a thriving community, either online or offline.
There have been articles on the dark side of gamification, why it’s a bad idea and so on. But we need to consider what good it can do.
In this piece, we look at a brief overview & explore the required elements for effective user engagement in a gamified process & experience.
With the release of our marketing gamification book Press Start, we felt it might be useful for people to know what the book is about.
With the release of our book Press Start, I thought that this might be a good piece to give some insights on the chapter about Mastery.
In this piece we explore what kinds of feedback there, how to set it up, giving feedback effectively and why it is important to always include it.
In this piece we explore how the use of role-playing & alternate reality experiences can help with dealing & working through fear & the unknown.
For the first post of 2019 for æStranger, I’ll be joining in the look to see what trends and possibilities we should be looking out for in the coming year.
About
æStranger is officieel begonnen in 2018, maar bestaat al een paar jaar in een of andere vorm. Het is een platform om een missie te promoten om mensen te betrekken bij avontuur en verhalen, om beter van elkaar te leren en te begrijpen.
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