For this blog, I thought I’d do a slightly shorter piece for you about something I’ve enjoyed for the past few years and has become more and more prominent in the public eye; esports.
Many of you have probably already heard of esports, but for those of you who haven’t, what it essentially breaks down to is that it is (streamed) professional competitive gaming.
Yes, you read that right, professional, i.e.: people get paid to play competitive games, and they get paid a lot.
Gaming has moved on from the stigma and stereotype of solitary boys, playing for hours in a basement. Now we have stadiums being filled with people of all ages and genders coming to watch the pro-gamers show off their skills. Gaming has become a collective experience that many can enjoy and earn a living from.
You may be forgiven if you think this collective experience is something recent, but in fact, it has been slowly rising up for the better part of the last 20 years. MLG, or Major League Gaming, was started in the early 2000’s, an American pro-gaming league. And across Korea and China, games like StarCraft: Brood Wars and DOTA respectively have had a long following in the competitive gaming arena.
Nowadays these leagues have grown, and have incorporated many more games. CounterStrike, League of Legends, Dota2, Overwatch and many more, all now bring in huge audiences and the pro-players involved earn good salaries and win very large prize pools.