In this first piece, we explore the initial elements required to develop a plan to improve your life through gamified prototyping.
In this piece we explore the playtesting phase of when designing a gamified experience. We look at what questions you should focus and more.
In this piece we explore how to develop a customer experience strategy and how to go about gamifying the experience.
In this piece, we look at a brief overview & explore the required elements for effective user engagement in a gamified process & experience.
In this piece, we explore the features that you can utilise to set the right mood and promote immersion for your gamified experiences.
In this post we take a brief look at the process behind creating a gamification solution for you and your target audience.
In this piece we look at what we can expect for Gamification, Game-based learning and Game-based solutions in the following year.
With the release of our marketing gamification book Press Start, we felt it might be useful for people to know what the book is about.
In this piece I recount and reflect on my experiences at the 2019 Gamification Europe Conference, held in Berlin, Germany.
As with any conference, it’s an opportunity to learn from specialists and to meet new people, in other words, it’s time to network.