In this piece we look at what a Company Exploration session is and what questions you should ask when developing your gamification project.
In this short piece, we look at what design exploration is, the reason to do it, it’s benefits and outcomes you gain from using its tools.
In this piece we look the differences between the generalist and the specialist and how to develop a skill tree to represent both concepts.
As many may feel isolated in lockdown for an extended period, gaming and gamification may be able to offer benefits for mental health.
Online learning has come to the forefront & for a lot of traditional educational models need to be re-examined in this new world order.
A perspective on the psychology and requirements of growing, building and maintaining a thriving community, either online or offline.
As our lives become more unpredictable, the business world has a need for soft skills training and gamification, so that people stay creative
There have been articles on the dark side of gamification, why it’s a bad idea and so on. But we need to consider what good it can do.
In this weeks piece we explore how concepts in gamfiication, such as intrinsic motivation mechanics can help with overcoming imposter syndrome
In this piece, we look at the concept of the anti-goal, how it allows you to break down a goal and develop a better strategy for that goal.