
Active interactions & visualizations to aid in learning and retention
You’ve likely heard of visualisation from self-help guru’s but it is a strong and proven tool and it can aid you to achieve a certain goal or outcome.
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AEX Design
You’ve likely heard of visualisation from self-help guru’s but it is a strong and proven tool and it can aid you to achieve a certain goal or outcome.
Team-building experiences can be extremely useful tools to motivate & empower your participants but you need to know how to do it the right or it wont work.
In this piece we look what you need to do be able to get as much buy-in as possible for your game experience from self-professed non-gamers.
With mental health treatments not being widely available for everyone, could VR therapy be the answer to treatment shortage?
The grind is always seen as tedious and repetitive, but what if you changed it so that it became one of your strongest tools in gamification?
Rewards are some of the most difficult aspects to get right in a game or gamified environment. We should take the time and effort to make authentic rewards.
Using Campbell’s “Hero’s Journey”, Jung’s Archetypes and Bartle’s Player Types, we explore how to better expand the framework for a gamified environment.
Breaking down the various player’s types, such as the Killer/Philanthropist, if you wish to use these in your game or gamification development.
Breaking down the various player’s types, such as the Socialiser, if you wish to use these in your game or gamification development.
Breaking down the various player’s types, such as the Explorer, if you wish to use these in your game or gamification development.
Behavioural Psych
In this part of the game tools series, we’ll be looking at value & loss avoidance. Please do check out any of the previous game tools blogs.
This week lets look at how mastery mechanics can help engage your players. The tools have been split into different aspects, but they all work together
In this piece we’ll have a look at exploration and decision-making, and how these can be used to engage your players in your game or gamified experience.
The first of these game tools is the usage of randomness or unpredictability in games and the illusion of control to keep players engaged.
A great many people suffer from shyness & social anxiety. Perhaps using gamification to enable change in your life can help you overcome these challenges.
Consequences, as well as rewards, are great motivators, we need to remember this and remember to use both as effectively as we can.
Let’s tackle with you, a way to gamify your life by creating a journey and go on a search to discover your strengths and weaknesses!
Many people believe that anything to with games shows a lack of intelligence. This is UNTRUE, games can actually help you become more intelligent!
Goal creation or setting goals is something you always hear in businesses, schools, or at the start of a new year. But they hardly work, let’s change that!
You may have noticed in the media nowadays that the world is becoming a little bit harsher with every passing day. Compassion, caring, and empathy…
gamification
In this piece, we look at the concept of the anti-goal, how it allows you to break down a goal and develop a better strategy for that goal.
In this piece we look at how gaming and games are helping save the world, by people taking a healthy interest in gaming online with each other
In the piece, I look at how we can add fun to teams through ‘games’? Using gamification and in part with a focus on teams working remotely.
In this piece we look at how managers can go about creating a player journey to support their employees and teams when working remotely.
In this piece, we explore how to go about working remotely, what the benefits are & best practices, while adding a bit of gamification to it.
In this article we look at how design sprint methodologies can be used to develop a framework to help you with improving your life.
In this first piece, we explore the initial elements required to develop a plan to improve your life through gamified prototyping.
In this piece we explore the playtesting phase of when designing a gamified experience. We look at what questions you should focus and more.
In this piece we explore how to develop a customer experience strategy and how to go about gamifying the experience.
In this piece, we look at a brief overview & explore the required elements for effective user engagement in a gamified process & experience.
Marketing
author: @aestranger Reading time: 10 minutes Understanding a User’s Journey in your gamified
This is a slightly shorter piece for you about something I’ve enjoyed for the past few years & has become more & more prominent in the public eye; eSports.
What is an alternate reality game, or better known as an ARG? It’s not Virtual Reality, nor is it Augmented Reality. It’s something else!
story production
Breaking down the various player’s types, such as the Killer/Philanthropist, if you wish to use these in your game or gamification development.
Breaking down the various player’s types, such as the Socialiser, if you wish to use these in your game or gamification development.
Breaking down the various player’s types, such as the Explorer, if you wish to use these in your game or gamification development.
Breaking down the various player’s types, such as Achiever, if you wish to use these in your game or gamification development.
The next area in our series on 360o video will be looking at how you set the scene for a world where the viewer can look in any direction they want.
360o Video has been around for about 3 years now, maybe even 4 if you’re in the visual industry and had the budget to start early.
As the world becomes more global, we need to expand our concepts of what storytelling is & as virtual reality game experiences increase and enter our lives…
Storytelling in virtual or mixed reality is the next great frontier for human narrative. Perhaps we can learn something from narratives preceding it.
strategy
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