
Why active group learning is good & team-building exercises often aren’t
Team-building experiences can be extremely useful tools to motivate & empower your participants but you need to know how to do it the right or it wont work.
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AEX Design
Team-building experiences can be extremely useful tools to motivate & empower your participants but you need to know how to do it the right or it wont work.
In this piece we look what you need to do be able to get as much buy-in as possible for your game experience from self-professed non-gamers.
With mental health treatments not being widely available for everyone, could VR therapy be the answer to treatment shortage?
The grind is always seen as tedious and repetitive, but what if you changed it so that it became one of your strongest tools in gamification?
Rewards are some of the most difficult aspects to get right in a game or gamified environment. We should take the time and effort to make authentic rewards.
Using Campbell’s “Hero’s Journey”, Jung’s Archetypes and Bartle’s Player Types, we explore how to better expand the framework for a gamified environment.
Breaking down the various player’s types, such as the Killer/Philanthropist, if you wish to use these in your game or gamification development.
Breaking down the various player’s types, such as the Socialiser, if you wish to use these in your game or gamification development.
Breaking down the various player’s types, such as the Explorer, if you wish to use these in your game or gamification development.
Breaking down the various player’s types, such as Achiever, if you wish to use these in your game or gamification development.
Behavioural Psych
Let’s tackle with you, a way to gamify your life by creating a journey and go on a search to discover your strengths and weaknesses!
Many people believe that anything to with games shows a lack of intelligence. This is UNTRUE, games can actually help you become more intelligent!
Goal creation or setting goals is something you always hear in businesses, schools, or at the start of a new year. But they hardly work, let’s change that!
You may have noticed in the media nowadays that the world is becoming a little bit harsher with every passing day. Compassion, caring, and empathy…
Trauma affects a great many people in a variety of ways, but can gaming and VR experiences help with treating these traumatic experiences?
The debate about whether games are social or not has been going on for decades. The question of whether gaming isolates people or brings people together.
There is a group that can benefit the most from engaging with games are those diagnosed with Autism Spectrum Disorder (ASD), and their family and friends.
Exploring and discovering is how we learn, storytelling can help you to understand how discovery can help motivate us to do new things.
When thinking about what motivates people when developing your ideas around narrative and gamification, one very important concept is scarcity of knowledge.
gamification
In this piece we explore the playtesting phase of when designing a gamified experience. We look at what questions you should focus and more.
In this piece we explore how to develop a customer experience strategy and how to go about gamifying the experience.
In this piece, we look at a brief overview & explore the required elements for effective user engagement in a gamified process & experience.
In this piece, we explore the features that you can utilise to set the right mood and promote immersion for your gamified experiences.
In this post we take a brief look at the process behind creating a gamification solution for you and your target audience.
In this piece we look at what we can expect for Gamification, Game-based learning and Game-based solutions in the following year.
With the release of our marketing gamification book Press Start, we felt it might be useful for people to know what the book is about.
In this piece I recount and reflect on my experiences at the 2019 Gamification Europe Conference, held in Berlin, Germany.
As with any conference, it’s an opportunity to learn from specialists and to meet new people, in other words, it’s time to network.
With the release of our book Press Start, I thought that this might be a good piece to give some insights on the chapter about Mastery.
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Before you go and grab your copy of Press Start, would you like your free White Paper on how to better engage your audience and other bonuses?
Before you go and grab your copy of Press Start, would you like your free White Paper on how to better engage your audience and other bonuses?